![]() ![]() This will be in your roaming app data on your C drive if you are not using Dolphin in portable mode. ini files in the GameSettings folder of Dolphin. I advise using another instance of Dolphin specifically for widescreen.Ĭhoose your flavour and download - Forced 16:9 or Stretched to Fit Window Some performance scrimping may be needed depending on your PC. These are few and far between but some key titles do this e.g. This is especially true for games that have had their draw distance/culling completely disabled, allowing everything, even beyond the FOV to be drawn and rendered. However, anything that was too crappy looking I have not included.Īlso, as we are pushing the HW to draw in more geometry, assets etc performance with some games has been impacted. UI and Menus may be a bit misaligned and other relatively minor visual issues. IMPORTANT: We are hacking widescreen here and where some of these games may look and feel like they were designed for 16:9, others do not. Configured for both Force 16:9 and Stretch to Window.Dolphins Widescreen Hack disabled for all games that do not need it, and enabled for the ones that do. No need to worry if you have it on or not.If you don't want these simply turn them off. Performance enhancements such as 60Hz for the PAL games that don't allow it to be selectable, have been applied also.Most games tested and some games have been culled from the list if the codes still allowed pop-in and jank.Check the version list in the table below to make sure you are using the correct version. If a game has a code available for multiple versions / regions it has been configured for. As many versions and regions covered as possible.All codes that are available and working have been applied per game.There are a few sources for these codes and I made sure to check each one to ensure I was getting the best and most up to date codes. Ones that are available to my knowledge at least. I have pre applied all widescreen cheat codes to per game. I could go on about what went into this but who really cares, so I'll get on with it. Part 2 is here, and man did it almost break me. Just drop Pre Configured files into Dolphin and enjoy. This project aims to present GC games in 16:9 to everyone, as easily as possible. Optimizes relaunching the game under Wine.Yeahhhh. Intentionally crashes the game to test error report generationĭisables displaying error messages after crashing Removes players' private messages from a replay file ![]() WAGame file extension) at a specified time indexĮxtracts the map from a replay file to \Users\SavedLevelsĮxtracts the scheme from a replay file to \Users\SavedLevels Replays can also be loaded without the /play argument, i.e. Re-registers replay file and wa:// associations automatically handled by patch installers Hosts a direct IP multiplayer game with default settings The team instead focused on more conventional changes.Īrmageddon remains the most frequently played title of the so-called second generation of Worms games, with the community still populating the official WormNET multiplayer server and creating modifications. An abbreviated list of these changes can be found here, while a full version is available in the readme file and this webpage.Ī proposed version 4.x was planned to port the game to the D programming language, largely overhaul the codebase, and import content from Worms World Party (the second expanded release of Worms 2 released in 2001), but as late as the release of Worms World Party Remastered in 2015, this plan was seldom brought up and possibly abandoned. ![]() Despite the new codebase, the developers make an effort to maintain compatibility with systems from the time of the game's initial release, with version 3.8 from 2020 explicitly showcased running on Windows 95 through Windows 10. These updates are available for the original retail version as well as Steam and GOG.com releases, maintaining synchronicity. Aside from compatibility tweaks and bug fixes, these patches would bring new features such as native widescreen support, a replay system, improved controls, new localizations, and the official integration of the WormKit framework for community modifications, among other things. Since 2002, Team17 has authorized several community members to maintain the code, with the patches that would result of this collaboration becoming official. It does not require the original game to play. Worms: Armageddon is a standalone expansion for the 1997 artillery game Worms 2, which includes new weapons, missions, game modes, map templates, audiovisual improvements, and balancing changes. ![]()
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